A blogroll on our efforts to create an 8 min (OPEN MOVIE) animation short on the absolutely free Animux pipeline.

Archive for the 'Pre Production' Category

Finalized Character Designs

Thursday, January 14th, 2010

Character designs for our 4 characters Turk (our ugly hero,a Turkey), Pavo (our good looking villan, Peacock), Bella (our female lead, peafowl), Yubiy (Teacher, Albino Peacock) is complete.

Read the rest of this entry »

Animux Foundation is grateful for the support College for Creative Studies and Design’s (Detroit, MI) staff and students to help complete the storyboards for Prince Harming to Prince Charming short.

Read the rest of this entry »

Final Character Design – Pavo

Sunday, October 25th, 2009

Pavo is our handsome, arrogant and puts his foot in the mouth kind of a peacock. 

Read the rest of this entry »

Story Boarding Begins!

Sunday, September 20th, 2009

Emily & Emmett have started producing the storyboards based on the latest version of the script.

Read the rest of this entry »

Final script changes underway

Sunday, September 13th, 2009

Robin Trombley is making the final changes to the script before pre-production starts in full speed.  We have decided to bring back Yubiy Casanova character back into the script.  We also plan to implement changes Bassam Kurdali suggested.

Read the rest of this entry »

Introducing Yubiy Emotion Sheet!

Wednesday, September 9th, 2009

Just finished creating the character sheet for Yubiy….

Read the rest of this entry »

Finally these brushes are out, for all to grab….

Read the rest of this entry »

How to create a template for a storyboard

Sunday, August 30th, 2009

Now with the brushes out of the way,  David set up basic design principles for our storyboarders to follow while they create the storyboards.  This meant creating a template for the storyboards.

Read the rest of this entry »

David’s tutorials on creating character brushes in GIMP continues.  Both tutorials have examples of PH2PC characters.

Read the rest of this entry »

In order to gain efficiencies in our storyboard processing we decided to create character brushes in Gimp. Here is the first tutorial done by David Purchase on how to create these brushes.

Read the rest of this entry »