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A blogroll on our efforts to create an 8 min (OPEN MOVIE) animation short on the absolutely free Animux pipeline.

Archive for the 'Modeling' Category

When working up your models you are welcome to develop them how you please, but when it comes to delivering these models to other people, they need a few things cleaned up. And when it comes to rendering a piece of geometry in a Renderman renderer, there are some really important things to consider. Especially […]

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Turkey Modeling Begins!

Thursday, July 16th, 2009

Daniel (Zanqdo) Salazar has started modeling in Blender 3D the turkey character for the short. It is coming along quite well.

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