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A blogroll on our efforts to create an 8 min (OPEN MOVIE) animation short on the absolutely free Animux pipeline.

First failed attempt at coming with the creating PH2PC short development

This was attempt at creating our environments. The good things about the environment is that it captures the key locations that are used in the short. In that effect it does capture the required information and is a great place to start to correct the short comings I list below.

The first and most evident thing is that the place lacks character & less cartoony in style. We were going for the looks from the Horton movies with something that fits that of a peacock city with the houses having features of the birds that leave in it. There is nothing bird like or about the city. It looks so typical of a human village, the general structure & details of the village is ok, but lacks the creative quality and distinct style that has never been seen before. Given the environment we want people to be able to guess that it is a city for birds and those birds are peacocks. The look we were going for is at

Environment Developed by Vladimir @ photon3d (copyright Photon3d.com)

Inspire to use a distinct style of Vladimir @ photon3d (copyright Photon3d.com)

The second problem we had was that it was missing few key pieces of the script details, like a place where Girl’s school is in ruin. In the long shot you see everything is in order, but we need one section of the city(town) of the peacock in disrepair or out in the woods. Also, no location break of city areas, downtown (areas of business, hustle and bustle), residential areas, parks and woods in the outskirts of the town. None of this is included in the long shot.

One Response to “First Attempt PH2PC Environment Design”

  1. Can you explain why it ‘Failed’?

    Campbell

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