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	<title>Prince Harming To Prince Charming</title>
	<atom:link href="http://ph2pc.animux.org/feed/" rel="self" type="application/rss+xml" />
	<link>http://ph2pc.animux.org</link>
	<description>by Yubiy Casanova</description>
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		<title>First Attempt PH2PC Environment Design</title>
		<link>http://ph2pc.animux.org/first-attempt-ph2pc-environment-design/</link>
		<comments>http://ph2pc.animux.org/first-attempt-ph2pc-environment-design/#comments</comments>
		<pubDate>Tue, 09 Mar 2010 11:26:37 +0000</pubDate>
		<dc:creator>Mark Puttnam</dc:creator>
				<category><![CDATA[Concept Development]]></category>
		<category><![CDATA[Pre Production]]></category>

		<guid isPermaLink="false">http://ph2pc.animux.org/?p=860</guid>
		<description><![CDATA[First failed attempt at coming with the creating PH2PC short development This was attempt at creating our environments. The good things about the environment is that it captures the key locations that are used in the short. In that effect it does capture the required information and is a great place to start to correct [...]]]></description>
			<content:encoded><![CDATA[<p>First failed attempt at coming with the creating PH2PC short development <span id="more-860"></span></p>
<p>This was attempt at creating our environments. The good things about the environment is that it captures the key locations that are used in the short. In that effect it does capture the required information and is a great place to start to correct the short comings I list below. </p>

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<p>The first and most evident thing is that the place lacks character &#038;  less cartoony in style. We were going for the looks from the Horton movies with something that fits that of a peacock city with the houses having features of the birds that leave in it. There is nothing bird like or about the city. It looks so typical of a human village, the general structure &#038; details of the village is ok, but lacks the creative quality and distinct style that has never been seen before.  Given the environment we want people to be able to guess that it is a city for birds and those birds are peacocks.   The look we were going for is at <div class="wp-caption alignnone" style="width: 650px"><img alt="Environment Developed by Vladimir @ photon3d (copyright Photon3d.com)" src="http://photon3d.com/images/Portfolio/image02.jpg" title="Example of Distinct Look we were going for (used by permission)." width="480" height="300" /><p class="wp-caption-text">Inspire to use a distinct style of Vladimir @ photon3d (copyright Photon3d.com)</p></div></p>
<p>The second problem we had was that it was missing few key pieces of the script details, like a place where Girl&#8217;s school is in ruin. In the long shot you see everything is in order, but we need one section of the city(town) of the peacock in disrepair or out in the woods.  Also, no location break of city areas, downtown (areas of business, hustle and bustle), residential areas, parks and woods in the outskirts of the town. None of this is included in the long shot. </p>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>PH2PC Storyboards &#8211; Sequence 19</title>
		<link>http://ph2pc.animux.org/ph2pc-storyboards-sequence-19/</link>
		<comments>http://ph2pc.animux.org/ph2pc-storyboards-sequence-19/#comments</comments>
		<pubDate>Sun, 28 Feb 2010 04:00:47 +0000</pubDate>
		<dc:creator>Mark Puttnam</dc:creator>
				<category><![CDATA[Pre Production]]></category>

		<guid isPermaLink="false">http://ph2pc.animux.org/?p=844</guid>
		<description><![CDATA[PH2PC Storyboards &#8211; Sequence 19PH2PC Storyboards &#8211; Sequence 19 Sequence [19] – Yubiy’s Failing School The screen fades back in to Yubiy sitting on top of his desk talking to a classroom FULL of students (can be shown through the sound of voices and shuffling chairs/desks). YUBIY: Relax, relax, there’s room for everyone. Now, before [...]]]></description>
			<content:encoded><![CDATA[<p>PH2PC Storyboards &#8211; Sequence 19<span id="more-844"></span>PH2PC Storyboards &#8211; Sequence 19</p>

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<blockquote><p><strong>Sequence [19] – Yubiy’s Failing School</strong><br />
The screen fades back in to Yubiy sitting on top of his desk talking to a classroom FULL of students (can be shown through the sound of voices and shuffling chairs/desks).</p>
<p><code>YUBIY: Relax, relax, there’s room for everyone. Now, before we begin, you all<br />
need a copy of this book.</code></p>
<p>He holds it up; it has the title,<i> From Prince Harming to Prince Charming – “I Do” injust 7 Steps</i>. On the cover of the book is a picture of Turk with a big ‘thumbs up’. Thescene zooms up to a face shot of Yubiy, he winks at the camera, the shot does a circular fade out, and the words, <i>The End</i>, appear on the screen.
</p></blockquote>
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		<item>
		<title>PH2PC Storyboards &#8211; Sequence 18</title>
		<link>http://ph2pc.animux.org/ph2pc-storyboards-sequence-18/</link>
		<comments>http://ph2pc.animux.org/ph2pc-storyboards-sequence-18/#comments</comments>
		<pubDate>Sat, 27 Feb 2010 03:54:45 +0000</pubDate>
		<dc:creator>Mark Puttnam</dc:creator>
				<category><![CDATA[Pre Production]]></category>

		<guid isPermaLink="false">http://ph2pc.animux.org/?p=827</guid>
		<description><![CDATA[PH2PC Storyboards &#8211; Sequence 18PH2PC Storyboards &#8211; Sequence 18 Sequence [18] – Yubiy’s Failing School and hill top Back in Yubiy’s failing school: Turk is spinning around with a goofy look of bliss. Yubiy clears his throat to get Turk’s attention YUBIY: STEP 7: ANSWER THE QUESTION, with "I DO" I think this one is [...]]]></description>
			<content:encoded><![CDATA[<p>PH2PC Storyboards &#8211; Sequence 18<span id="more-827"></span>PH2PC Storyboards &#8211; Sequence 18</p>

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<blockquote><p><strong>Sequence [18] – Yubiy’s Failing School and hill top</strong><br />
Back in Yubiy’s failing school: Turk is spinning around with a goofy look of bliss. Yubiy clears his throat to get Turk’s attention</p>
<p><code>YUBIY:<br />
<strong>STEP 7: ANSWER THE QUESTION, with "I DO"</strong><br />
I think this one is pretty self explanatory. I’m proud of you Turk. Now gofinish what you started.</code></p>
<p>The scene fades to the top of a hill with a body of water behind it, glimmering from the setting sun. Turk and Bella are standing facing each other, holding hands/wings.<br />
<code>BELLA: I do</code></p>
<p><code>Voice of Officiate Peacock: I now pronounce you man and wife</code></p>
<p>There is cheering and confetti being thrown at them. There is a quick shot of Pavo slouching in a chair off to the side. There is a shot of Turk’s father cheering, “That’s my boy!” The two of them smile at the audience (which isn’t truly animated) and as they runoff together.<br />
The scene fades out.
</p></blockquote>
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		<item>
		<title>PH2PC Storyboards &#8211; Sequence 17</title>
		<link>http://ph2pc.animux.org/ph2pc-storyboards-sequence-17/</link>
		<comments>http://ph2pc.animux.org/ph2pc-storyboards-sequence-17/#comments</comments>
		<pubDate>Fri, 26 Feb 2010 03:45:44 +0000</pubDate>
		<dc:creator>Mark Puttnam</dc:creator>
				<category><![CDATA[Pre Production]]></category>

		<guid isPermaLink="false">http://ph2pc.animux.org/?p=813</guid>
		<description><![CDATA[PH2PC Storyboards &#8211; Sequence 17PH2PC Storyboards &#8211; Sequence 17 Sequence [17] This entire scene is shot with no dialogue, but rather a montage of different date scenes, lasting just a couple seconds each, put to music. A walk through a fair eating cotton candy (Pavo stands on the side of the road, clearly hoping to [...]]]></description>
			<content:encoded><![CDATA[<p>PH2PC Storyboards &#8211; Sequence 17<span id="more-813"></span>PH2PC Storyboards &#8211; Sequence 17</p>

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<blockquote><p><strong>Sequence [17]</strong></p>
<p>This entire scene is shot with no dialogue, but rather a montage of different date scenes, lasting just a couple seconds each, put to music.<br />
<i> A walk through a fair eating cotton candy (Pavo stands on the side of the road, clearly hoping to catch Bella’s attention, but the two of them walk right by) – sitting on a park bench laughing – having a picnic where Turk is reading to Bella – the two of them swinging next to each other on a swing set(Pavo is in the background watching with an expression that is somewhat representative of both disbelief and disappointed frustration – the final scene shows the two of them sitting on a hill top looking up at the stars. Bella scoots up to Turk, takes his hand, and leans her head upon his shoulder. The scene scrolls up to the sky and a shooting star appears in the sky.</i>
</p></blockquote>
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		</item>
		<item>
		<title>PH2PC Storyboards &#8211; Sequence 16</title>
		<link>http://ph2pc.animux.org/ph2pc-storyboards-sequence-1-3/</link>
		<comments>http://ph2pc.animux.org/ph2pc-storyboards-sequence-1-3/#comments</comments>
		<pubDate>Fri, 26 Feb 2010 03:34:11 +0000</pubDate>
		<dc:creator>Mark Puttnam</dc:creator>
				<category><![CDATA[Pre Production]]></category>

		<guid isPermaLink="false">http://ph2pc.animux.org/?p=789</guid>
		<description><![CDATA[PH2PC Storyboards &#8211; Sequence 16PH2PC Storyboards &#8211; Sequence 16 Sequence [16] – Yubiy’s Failing School YUBIY: You are doing wonderfully Turk. I am so proud of you. You’re almost there now, so here’s what’s next. STEP 6: BE YOUR GIRL’S GENTLEMAN Now that you are someone near and dear to her, she is going to [...]]]></description>
			<content:encoded><![CDATA[<p>PH2PC Storyboards &#8211; Sequence 16<span id="more-789"></span>PH2PC Storyboards &#8211; Sequence 16</p>

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<blockquote><p><strong>Sequence [16] – Yubiy’s Failing School</strong></p>
<p><code>YUBIY: You are doing wonderfully Turk. I am so proud of you. You’re almost there now, so here’s what’s next.<br />
<strong>STEP 6: BE YOUR GIRL’S GENTLEMAN</strong><br />
Now that you are someone near and dear to her, she is going to be more relaxed. It is just the natural process of getting comfortable with someone, so welcome it. But be careful; don’t try to move too fast on her. In other words, let her decide to come to you and meet her in the middle.</code></p>
<p><code>TURK: I think I get it</code></p>
<p><code>YUBIY: Good. But just remember; wait for her to come to you. Remember Step 5, be Prince Charming, not Prince Harming.</code>
</p></blockquote>
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		<item>
		<title>PH2PC Storyboards &#8211; Sequence 15</title>
		<link>http://ph2pc.animux.org/ph2pc-storyboards-sequence-1-2/</link>
		<comments>http://ph2pc.animux.org/ph2pc-storyboards-sequence-1-2/#comments</comments>
		<pubDate>Thu, 25 Feb 2010 03:14:25 +0000</pubDate>
		<dc:creator>Mark Puttnam</dc:creator>
				<category><![CDATA[Pre Production]]></category>

		<guid isPermaLink="false">http://ph2pc.animux.org/?p=775</guid>
		<description><![CDATA[PH2PC Storyboards &#8211; Sequence 15PH2PC Storyboards &#8211; Sequence 15 Sequence [15] – Bella’s house and then a hilltop with fireworks above Turk knocks on Bella’s door and takes a deep breath in anticipation. Bella opens the door, looks at Turk and smiles BELLA: Hi Turk TURK: Hi Bella... shall we BELLA: Lets Scene fades to [...]]]></description>
			<content:encoded><![CDATA[<p>PH2PC Storyboards &#8211; Sequence 15<span id="more-775"></span>PH2PC Storyboards &#8211; Sequence 15</p>

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<blockquote><p><strong>Sequence [15] – Bella’s house and then a hilltop with fireworks above</strong></p>
<p>Turk knocks on Bella’s door and takes a deep breath in anticipation. Bella opens the door, looks at Turk and smiles<br />
<code>BELLA: Hi Turk</code></p>
<p><code>TURK: Hi Bella... shall we</code></p>
<p><code>BELLA: Lets</code></p>
<p>Scene fades to a hilltop where Turk and Bella are sitting down. Fireworks are in the background set to music. You can see that Turk and Bella are smiling and talking with one another. Then there is a very large firework that goes off, prompting the two of them to stop talking and focus entirely on the firework show. After a few seconds, Bella and Turk look at one another and Bella takes Turk by the hand. They then go back to watching the fireworks and the scene fades out.
</p></blockquote>
]]></content:encoded>
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		<item>
		<title>PH2PC Storyboards &#8211; Sequence 14</title>
		<link>http://ph2pc.animux.org/ph2pc-storyboards-sequence-14/</link>
		<comments>http://ph2pc.animux.org/ph2pc-storyboards-sequence-14/#comments</comments>
		<pubDate>Wed, 24 Feb 2010 03:03:29 +0000</pubDate>
		<dc:creator>Mark Puttnam</dc:creator>
				<category><![CDATA[Pre Production]]></category>

		<guid isPermaLink="false">http://ph2pc.animux.org/?p=760</guid>
		<description><![CDATA[PH2PC Storyboards &#8211; Sequence 14 PH2PC Storyboards &#8211; Sequence 14 Sequence [14] – Yubiy’s Failing School YUBIY: You’re kidding me. She really did that. That’s wonderful. But don’t get too excited. Now you’re at the hard part. TURK: What do you mean the hard part? YUBIY: STEP 5: THE FIRST DATE Now, walking into your [...]]]></description>
			<content:encoded><![CDATA[<p>PH2PC Storyboards &#8211; Sequence 14 <span id="more-760"></span>PH2PC Storyboards &#8211; Sequence 14</p>

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<blockquote><p><strong>Sequence [14] – Yubiy’s Failing School</strong><br />
<code>YUBIY: You’re kidding me. She really did that. That’s wonderful. But don’t get too excited. Now you’re at the hard part.</code></p>
<p><code>TURK: What do you mean the hard part?</code></p>
<p><code>YUBIY:<br />
<strong>STEP 5: THE FIRST DATE</strong><br />
Now, walking into your first date is like stepping into a minefield. One misstep and KABOOM! Off comes your legs and your love life with this fair lady will be crawling into oblivion. You have to avoid being a Prince Harming. Instead, you have to be her Prince Charming. Listen carefully; these are a few of the things that you should and shouldn’t do. First of all, you let her make the first move. Here are a few ideas for...</code></p>
<p>Scene fades out with Turk’s breathing deeply with eyes wide open as the voice of Yubiy fades off.</p>
</blockquote>
]]></content:encoded>
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		<item>
		<title>PH2PC Storyboards &#8211; Sequence 13</title>
		<link>http://ph2pc.animux.org/ph2pc-storyboards-sequence-13/</link>
		<comments>http://ph2pc.animux.org/ph2pc-storyboards-sequence-13/#comments</comments>
		<pubDate>Tue, 23 Feb 2010 02:57:55 +0000</pubDate>
		<dc:creator>Mark Puttnam</dc:creator>
				<category><![CDATA[Pre Production]]></category>

		<guid isPermaLink="false">http://ph2pc.animux.org/?p=737</guid>
		<description><![CDATA[PH2PC Storyboards &#8211; Sequence 13 PH2PC Storyboards &#8211; Sequence 13 Sequence [13] – Road through the town Turk is standing on the side of the road by a tree that coincidentally has an advertisement for a fireworks display that’s happening the next night. Turk is rubbing his hands together and breathing nervously, waiting for Bella [...]]]></description>
			<content:encoded><![CDATA[<p>PH2PC Storyboards &#8211; Sequence 13 <span id="more-737"></span>PH2PC Storyboards &#8211; Sequence 13</p>

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<blockquote><p><strong>Sequence [13] – Road through the town</strong><br />
Turk is standing on the side of the road by a tree that <i>coincidentally</i> has an advertisement for a fireworks display that’s happening the next night. Turk is rubbing his hands together and breathing nervously, waiting for Bella to show up. Off screen you hear a whistle. Turk looks down the road to see Yubiy standingthere giving him a thumbs up and the pointing down the road a little more, gesturing that Bell is coming. Turk turnsso that he is actually looking at the sign now, trying to act nonchalant.<br />
<code>TURK: Okay Turk, just act natural. You’re just looking at a sign. She’s going to walk up. You’re going to ask her to go with you.A drop of sweat beads off his forehead; Bella is then seen walking in.</code></p>
<p><code>BELLA: Oh hi Turk</code></p>
<p><code>TURK: (Nervously speaking with a gulp) Hi Bella</code></p>
<p><code>BELLA: What are you looking at?</code></p>
<p><code>TURK: Umm... it looks like there’s a fireworks show going on tomorrow</code></p>
<p><code>BELLA: Really! I love fireworks. Would you take me?</code></p>
<p><code>TURK: If you’re not too busy, would you like to... wait... what did you say?<code></p>
<p><code>BELLA: I asked if you wanted to go with me</code></p>
<p><code>TURK: Yeah. Of course! That sounds like a lot of fun</code></p>
<p><code>BELLA: Great; come get me at 8</code></p>
<p>Bella walks off smiling, looking over her shoulder once and waves to Turk. Turk waves back, and then once she’s turned back around, cocks his head to the side in relieved surprise<br />
<code>TURK: Huh...that was easier than I thought.</code>
</p></blockquote>
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		<title>PH2PC Storyboards &#8211; Sequence 12</title>
		<link>http://ph2pc.animux.org/ph2pc-storyboards-sequence-12/</link>
		<comments>http://ph2pc.animux.org/ph2pc-storyboards-sequence-12/#comments</comments>
		<pubDate>Sun, 21 Feb 2010 02:42:51 +0000</pubDate>
		<dc:creator>Mark Puttnam</dc:creator>
				<category><![CDATA[Pre Production]]></category>

		<guid isPermaLink="false">http://ph2pc.animux.org/?p=723</guid>
		<description><![CDATA[PH2PC Storyboards &#8211; Sequence 12 .. PH2PC Storyboards &#8211; Sequence 12 Sequence [12] – Yubiy’s Failing School YUBIY: STEP 4: ASK HER OUT. But, you have to be careful. If you ask a girl out and you are turned down, the count has started, and that count is the number of failed attempts. Once that [...]]]></description>
			<content:encoded><![CDATA[<p>PH2PC Storyboards &#8211; Sequence 12 .. <span id="more-723"></span></p>
<p>PH2PC Storyboards &#8211; Sequence 12</p>

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<blockquote><p><strong>Sequence [12] – Yubiy’s Failing School</strong><br />
<code>YUBIY:<br />
<strong>STEP 4: ASK HER OUT.</strong><br />
But, you have to be careful. If you ask a girl out and you are turned down, the count has started, and that count is the number of failed attempts. Once that count registers beyond 1, it may be over before it’s even begun. Hence, bring up the question in innocence.</code></p>
<p><code>TURK: How do I do that?</code></p>
<p><code>YUBIY: The more innocent the inviting question, the better are you chances of not increasing your count. Instead of just walking up to her and saying, “do you want to go out with me,” find a way to work it into the conversation.</code></p>
<p><code>TURK: Hmm...What’s happening in town this weekend?</code></p>
<p>Shot pans and zooms to a stack of mail and papers on Yubiy’s desk. On the top of the<br />
pile is a flyer for a fireworks show happening <i>‘This Friday Only’</i>
</p></blockquote>
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		<title>PH2PC Storyboards &#8211; Sequence 11</title>
		<link>http://ph2pc.animux.org/ph2pc-storyboards-sequence-11/</link>
		<comments>http://ph2pc.animux.org/ph2pc-storyboards-sequence-11/#comments</comments>
		<pubDate>Sun, 21 Feb 2010 01:10:49 +0000</pubDate>
		<dc:creator>jowan</dc:creator>
				<category><![CDATA[Pre Production]]></category>

		<guid isPermaLink="false">http://ph2pc.animux.org/?p=898</guid>
		<description><![CDATA[Sequence 11 storyboard (wip) Sequence [11] – At the Park The scene is set in a park where Bella is sitting on a bench trying to read her book. Pavo is leaning on the other side of the bench showering her with cliché compliments, clearly annoying her and making her uncomfortable. The whole time they [...]]]></description>
			<content:encoded><![CDATA[<p>Sequence 11 storyboard (wip)<span id="more-898"></span></p>
<blockquote><p><strong>Sequence [11] – At the Park</strong><br />
The scene is set in a park where Bella is sitting on a bench trying to read her book. Pavo<br />
is leaning on the other side of the bench showering her with cliché compliments, clearly<br />
annoying her and making her uncomfortable. The whole time they are talking, Bella isn’t<br />
looking away from her book, and every time she speaks, it’s with a sense of sarcasm,<br />
annoyance, or disdain.<br />
<code>PAVO: So, do you come here often?</code></p>
<p><code>BELLA: Uh huh</code></p>
<p><code>PAVO: Yeah, me too</code><br />
<code>BELLA: That’s funny, because I’m here all the time and I’ve never seen you before</code></p>
<p><code>PAVO:<br />
<code>Oh, well... what I <em>meant</em> is that I <em>plan</em> to, now that I know you’re here of course.</code></code></p>
<p>Bella Glares up at him for a second before going back to her book</p>
<p><code>BELLA: Look, I’m trying to read, so can you just go away now</code><br />
<code>PAVO: Well, you know I would, but I don’t know if I can find my way home. You see, I’ve become lost in your beauty.</code></p>
<p>Voice off screen to the side behind Pavo<br />
<code>TURK: That’s all you see in her, isn’t it?</code></p>
<p>Turk enters the scene from the side<br />
<code>PAVO: Huh?</code></p>
<p><code>TURK: Did it ever occur to you that there is more to appreciate than just the way she looks? Do you even appreciate what she’s trying to do for the School for Girls? Do you admire the fact that she is educated and likes to read? Do you know anything that she likes to do, like feeding the fish in the pond? Do you see anything other than looks?</code></p>
<p>As he’s saying this, you can see the look of an epiphany appear on Bella’s face, and in a<br />
thought bubble, you see the list of pros and cons, and the con disappears in a puff of<br />
smoke. Bella then speaks up realizing that Turk is a great way to get away from Pavo.<br />
<code>BELLA: Turk, I’m getting kind of tired. Would you be so kind as to walk me home?</code></p>
<p>Turk perks up with excitement and Pavo’s mouth drops with disbelief.<br />
<code>TURK: Umm... of course</code></p>
<p>They begin to walk off together<br />
<code>PAVO: Wait, Bella, don’t leave. You’re like water to me; I can’t live without you</code></p>
<p><code>BELLA: (Whispering to Turk) Walk faster.</code></p>
<p>As they walk off together, they share a sustained glance of admiration</p></blockquote>
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